

I applaud Criterion particularly for their decision to include a few zippy kit cars like the Ariel Atom and Caterham Superlight – darting around the map in these cars is an absolute blast. The range of cars on offer is great – muscle cars, hot hatches and exotic supercars are among the wide selection. Firstly, the cars in this one are real, licensed cars – to be expected of NFS, but a welcome change from Paradise’s vague lookalikes. There are a few key differences from it’s spiritual predecessor, however. Race around an open world in a bevy of cars, take down rival drivers, find and smash billboards and security gates, etc. The game plays a lot like Burnout Paradise in many ways. So, how does the Most Wanted reboot fare against its older half-brother?

Most Wanted 2012 is oft-lauded as a spiritual successor to Burnout Paradise, sharing many gameplay elements as well as Criterion’s signature racing game stylings. This would be their second game developed for the storied NFS franchise, and, while it shares a name with the older game, it has much more in common with Criterion’s beloved 2008 work. Criterion have developed a reboot of 2005’s Need For Speed: Most Wanted.

Need for speed most wanted 2012 dlc series#
Criterion’s swansong mainline entry into the beloved Burnout series provided limitless intense moments, a varied and massive open world, and a genuine sense of fun and personality.įast-forward 4 years, and the Burnout series is all but dead (we had Crash in 2011, but we won’t talk about that). Perhaps the quintessential example of the open world racing game is 2008’s Burnout Paradise. Collecting a wide variety of cool cars and aimlessly roaring through a game world at high speed is one of gaming’s most simple, rewarding experiences.
